Soul monster

SOUL

Soul monsters are the countertype of the attribute "Spirit", as to where the Spirit monsters center there abilities to allowing them to return back to there owners hand at the end phase. Well Soul monsters are much like a persons soul they can't be destroyed, but its comes with a large price to keep the monsters on the field. Ranging mostly for paying life points at the end phase for every turn the Soul Monster stays in play.

Soul Monsters also are divided into two futher types: "Shining Soul" monsters and "Forgotten Soul" monsters. Both of the two have there own supporting field spell cards, "City of Shining Souls", and "City of Forgotten Souls". All Soul monsters heavily depend upond the two field spells to summon them and activate there effects.

Forgotten Soul
 * Lower attack
 * Higher Defense
 * Destruction Effects
 * Requires "City of Forgotten Souls" to be in play

Shining Soul
 * Higher Attack
 * Lower Defense
 * Power Increase Effects
 * Discard Effects
 * Requires "City of Shining Souls" to be in play