Cycle Drive

Cycle Drive is an archetype created by Taylor Gorrell consisting of monsters of varied Attributes and Types. They are the participants of an interdimensional racing tournament with special vehicles that can shapeshift based on their drivers, consisting of three sub-Archetypes: "Cycle Drive Pilots" (the drivers), "Cycle Drive Machines" (the base form vehicles), and "Cycle Drive Hyper-Machines" (the customized versions of the vehicles). This Archetype is related to the card "Element Cycle", as the rules of the tournament dictate that the vehicles follow this cycle (with some exceptions).

Play Style
A Cycle Drive Deck focuses on using the low-Level Cycle Drive Pilots to bring out the high-Level Cycle Drive Machines, which in turn equip the Pilots to them in order to unlock the Machines' primary effects. Under the rules of "Element Cycle", every vehicle's effect is more detrimental to enemy monsters of a certain Attribute, though the effects affect all monsters normally. The Pilots, meanwhile, have anti-Attribute effects that do not effect monsters of other Attributes. Cycle Drive Machines can also destroy themselves in order to re-Summon their Pilots, which places the Machines in the Graveyard in order to set up for the Composition Summon of their Composition Monsters, the Cycle Drive Hyper-Machines. Cycle Drive Machines can equip any Pilot to them, but as each Cycle Drive Hyper-Machine requires a certain Pilot as a Base and a certain Machine as a Graveyard Material, making the most of the Cycle Drives' setups requires equipping Machines with one of their matching Pilots.

Trivia

 * The anti-Attribute effects of the Cycle Drives follow the Skylanders Element cycle (Air > Earth > Tech > Magic > Undead > Life > Water > Fire > Air) rather than the cycle shown in the related card, and Light and Dark Skylanders are treated as effective against each other for this Archetype. As such, Air, Earth, Tech, and Dark Cycle Drives are the exceptions to that card's cycle, respectively targeting EARTH for the former two and LIGHT for the latter two.
 * Taylor Gorrell has stated that Turbo Charge Donkey Kong, the Barrel Blaster, Hammer Slam Bowser, and the Clown Cruiser were not included in this Archetype due to him having different plans for them, as well as him wanting to focus on Skylanders' own characters for the Cycle Drivers.