Mushgloom

The Mushgloom archetype consists of DARK Plant-Type Monsters, which are based on poisonous Mushrooms. They are very weak in terms of Atk and Def, but they can use Poison Counters to destroy the opponents monsters. They use several swarm tactics, like Toadstool and Mold and cards that forces the opponent to attack and gain Poison Counters, like Assault Spores. The Archetypes strongest Monster is Mushgloom - Tiger Tricholoma, which gains more Xyz Materials and Atk when an opponents Monster is destroyed by Poison Counters. They also rely on negation effects, like Negation Spores or Hallucination Forest. I would like to thank Comet Knight, cause he helped me with my grammer mistakes while making this archetype.

If you would like to see how Mushgloom Monsters can be used in a duel, read this little fanfic of mine: Kite vs. ?