A.I.



A.I. stands for Artificial Intelligence. In Japanese the word used jinkouchinou, (人工知能) meaning Artificial Intelligence. The concept is based off the idea smart machines that have the ability to learn and adapt to stimuli and change their behavior based on past information. In a similar way, almost all A.I. monsters have abilities that activate after being destroyed. It’s as if after being destroyed they learn what they did wrong and correct it. How do they correct it? By summoning the next model unit on A.I. monsters.

There are different types of A.I. monsters, A.I. Computer System or A.I. Sentinel, but each type has multiple variations that are defined by their level and Unit. The idea behind this assignment is the idea that at first, the technology is weak, unintelligent, and low grade. But as the machine learns from its experiences, it evolves and becomes a higher Unit.

One of the big draw backs to A.I. monsters is that almost of their effects are circumstantial, meaning that you have to be smart about how and when you activate their effects. For example, when A.I Computer System monsters are in the Graveyard after a certain amount of time, they can let you Special Summon another A.I. with a level one higher than the monster in the Graveyard. Not only do you have to have an A.I. monster in your hand when the effect is activated, it needs to be a specific level.

It is for this reason that the Archetype has another attribute. Most of their effects involve the cards in your hand meaning that support cards for them involve draw cards. Carded like “Reckless Greed”, “Pot of Greed”, ect. This is also seen in the Field Spell card for the series called Space Colony which increase the attack of A.I monsters based on how many card you have in your hand.