Malefic HERO

Malefic Heroes are another type of Fiend-type monsters that is closely related to Evil Heroes. Most of the Evil Heroes are Fusion Summoned by fusing existing Elemental Heroes with "Malefic Fusion", instead of the traditional "Polymerization". The Evil Heroes are the most powerful of the Heroes, possessing improved versions of the Elemental Heroes' and Destiny Heroes' effects, or the same effect with an extra effect of their own. A Malefic Hero Deck is a deck, focusing on combining Elemental Hero and Destiny Hero cards to form powerful Malefic Hero Fusion Monsters. These cards are stronger than regular Elemental Hero Fusions, and, although they lack the luxury of choice Elemental Hero Fusions possess, the few choices are powerful ones.

Playing Style
A good Malefic Hero Deck relies on using Malefic Fusion. A commonly seen strategy is to use Malefic Fusion to summon 1 Malefic Fusion Monster card then equipping Vicious Claw onto it to buy time for your other Evil Heroes.

Whilst the malefic heroes cannot draw out fusion cards like the Elemental heroes can, thanks to the absence of a malefic hero based Elemental Hero Woodsman, you can use gold sarcophagus to draw out Malefic Fusion.

It's recommended to use Gorz the Emissary of Darkness in an evil hero deck as he is a high level fiend type monster compatible with Malefic Hero Dark Blizzard. Is effect is also handy for a fusion deck as it gives the main the added punch it needs to overwhelm things like the Monarchs and low levelled Synchro Monsters.

The Frog cards can actually supplement this deck with astonishing effectiveness. By using copies of Des Frog, Treeborn Frog and etc., you can Fusion Summon Malefic Hero Dark Blizzard!

You can also use Malefic Hero Chaotic Light to attack the tokens. With its effect, your opponent takes the difference of the monster's DEF and Malefic Hero Chaotic Light's ATK. As Malefic Hero Chaotic Light has 2000 ATK and the DEF of the tokens is 1000, your opponent takes 1000 from pierce damage, if there is a Malefic Hero Dark Mariner in your field, use its effect (If this card is destroyed, it will not sent it to the Graveyard instead it will be placed in the Spell & Trap Card zone and it can attack directly to the opponent.) totaling 2400 life points lost each time Chaotic Light destroys one of the tokens plus a direct attack from Dark Mariner. Besides those, you can use Zero Gravity's effect when there is a Malefic Hero Fiend Plasma in face-up defense position in your field then if the token is in defense position, it will change into attack position. The ATK point of the token was 0 and Fiend Plasma's ATK point is 2600. As the result of battle phase, your opponent takes 2600 from pierce damage. The Another way was you can use Zero Gravity's effect. If you have Malefic Hero Black Phoenix in your field, you can use its effect (This card cannot be destroyed by battle and it is unaffected by Trap effects.) then the token will switch into attack position. As the result of battle, your opponent takes 2100 damage came from the Black Phoenix.