Espritroup

The Espritroup archetype is a group of LIGHT Winged Beast-Type monsters with ties to the "" archetype. This archetype's members are all named after French saints, and contain references to French Catholicism. Their strategy is multi-tiered, but focuses on two primary goals: swarming with and protecting the low-Level members of the archetype while disrupting the abilities of high-Level monsters. The name comes from a portmanteau of "Esprit" and "Troupe", which means "Spirit Flock" in French.

Play Style
The "Espritroup" have two very distinct groups of monsters: the "males" and the "females". The male members, all resembling small birds or chicks, are all Level 1-2 monsters that not only get each other out quickly, but contain effects involving the restriction of the capabilities of Level 7 and higher monsters, and Rank 5 and higher Xyz Monsters. However, the female members, mostly larger anthropomorphic avians in contrast to the males, are for the most part much higher in Level than their counterparts, can easily be Special Summoned by their charges, and have effects that protect them from harm, yet they themselves have restrictions on them that prevent them from being used as Xyz Material or Synchro Material Monsters, and their usually high Levels result in them being locked down by their fellow "Espritroup". In a sense, this mimics the nature of a mother bird to her nestlings, watching over her babies as they grow. Finally, the smaller Winged Beasts can "grow up" into powerful Synchro Monsters requiring multiple Synchro Material Monsters and Xyz Monsters of Ranks 1 and 2 capable of holding their own and letting the "mothers" become free to strike. These monsters are further supported by a series of Spell and Trap Cards that increase their Special Summoning potential and can deal with one of their major downsides, bad draws, by recycling cards into the Deck.

Weaknesses
While the "Espritroup" are quite versatile in their ability to Special Summon each other, they possess a few fatal flaws. First, many of their effects involve conditions being met regarding "Espritroup" monsters being on the field and/or in the Graveyard, or only being Special Summoned by the effect of an "Espritroup" support card. This makes it very hard to tech in other monsters in order to maximize the abilities of the archetype. Second, the two different types of monsters require their synergy, and one half of the deck cannot function properly without the other, meaning bad starting hands can be quite frequent in most "Espritroup" decks. Finally, the deck relies heavily on the fact that your opponent will play monsters in a certain range regarding Levels and Ranks. While some Decks, like "", "", and "Baryons", other archetypes will easily find workarounds to the limits imposed by these monsters.