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If you activate a non-"Speed Spell" Spell Card, take 2000 damage. During each player's Standby Phase, place 1 Speed Counter on this card (max 12). You can remove any number of Speed Counters from this card to activate 1 of the following effects: ● 4: Inflict 800 damage to your opponent for each "Speed Spell" card in your hand. ● 7: Draw 1 card. ● 10: Destroy 1 card on the field.