Mek

The Mek (Machines' Empire in the OCG) are an archetype of DARK monsters with 5 unique Types: Mek-Warya, Mek-Beezt, Mek-Farri, Mek-Meshin, and Mek-Drakon. Believed to be the descendants of the "" forces from the far future of, these mechanical and cyborg monsters are used by robotic and cybernetic duelists to invade other dimensions. They focus around the unique Legion Monsters, which do not possess the typical limits of a regular Deck, and swarming the field with monsters that benefit from the opponent having monsters that were Special Summoned from the Extra Deck. Fusion Monsters, Synchro Monsters, Xyz Monsters, Pendulum Monsters, and Link Monsters are all at risk against the hordes of the "Mek".

Like their progenitors, there are multiple sub-Archetypes of this Archetype, such as "Mekonquerer", "Mekorrupted", and "Mekommand".

Story
The Mek are believed to be an evolved form of the "", hence their Typing. Instead of being purely Machine-Type, they have developed new classifications of monsters consisting of the various creatures the Empire has assimilated and the engines of war that it has built. Their modus operandi is to invade worlds with their fleets of robot-piloted s, and overwhelm their opponents quickly in incredible force. More elite duelists are deployed against heavy resistance, and have powerful ace monsters to fight against any rebellious humans and their own formidable Decks.

Playstyle
The Mek specialize in quickly swarming the field with viable materials for various methods of Summoning, in order to fuel the more powerful members of their various Archetypes. While their cards are incredibly generic, they make up for it in sheer numbers and utter tenacity, no longer having to worry about decking out. They primarily specialize in Link Monsters, but can use a variety of different methods.