Racing Duel

A Racing Duel (レーシング・デュエル Rēshingu Dyueru) is a style of Action Duel that builds off the high-octane action of s and merges it with crazy excitement.

Racing Duels utilize special "Race Track" Field Spells, creating race courses with turns and twists. Any Duel-compatible vehicles, including s, are compatible with Racing Duels, but in the event that a Duelist has no Duel-compatible vehicle, one will be created for them out of Solid Vision after being customized to their liking.

As their name implies, and as a branch-off from Turbo Duels, Racing Duels are an actual race as well as a Duel: Each "Race Track" has a set number of laps, and if a player completes that number of laps first, they automatically win the Duel regardless of any other circumstances.Several Action Cards manifest as ways to slow down the opponent, making them spin out with no real injury, but costing them speed. Winning by depleting the opponent's Life Points, however, is still a valid option.

"Race Track" Field Spells operate under the same mechanics as "" Field Spells, giving the players Speed Counters during the Standby Phases and restricting their Spell usage to s, requiring players to build a Turbo Duel Deck in order to participate in Racing Duels effectively. As a byproduct of this rule, all Action Spell Cards in Racing Duels are Speed Spells.

A large area is required for Racing Duels in order to fully manifest the "Race Track" Field Spells.

Trivia

 * Racing Duels were inspired not only by Turbo Duels, but also by the Mario Kart series of video games.