Battle Units

Battle Units (バトルユニット, Batoruyunitto ) are a new type of card introduced along with Sequence Cards in Yu-Gi-Oh! Combat Heroes. They, along with Sequence Cards, use entirely different card frame then any other card in the game (with the card frame being created by http://grezar.deviantart.com/, with outline of Battle Units being dark-red.

Battle Units are essentially Equip Spell Cards that are equipped, or in this case "Connected" to the player. Most Battle Units usually have a cost or condition that must be paid or fulfilled in order for the player to use them. When a player is Connected to a Battle Unit, it is placed into one of the 3 Combat Zones located in front of the Monster Card Zones. As there are only 3 zones to be used, a player can only equip up to 3 Battle Units at a time. Similar to Pendulum Monsters, existing Battle Units cannot be sent to the Graveyard by Game Mechanics by placing a new Battle Unit over it.

Regarding attacking, only 1 Battle Unit can attack per turn. Battle Units may declare an attack on monsters but cannot be targeted for attacks by monsters unless an effect states otherwise. Should a Battle Unit be attacked by a monster, a normal battle is carried out (damage takes place, the lower ATK monster is destroyed, effects activated, etc.) If both players control a Battle Unit, a player may declare an attack with a Battle Unit against their opponent's Battle Unit, which initiates a Combat Sequence. In this Combat Sequence, the Offense Points and Guard Points along with the ATK of both Battle Units are compared (The Offense Points of the Battle Unit with the higher ATK is subtracted from the Guard Points of the Battle Unit with the lower ATK. No Battle Damage is taken in Combat Sequences. If a Battle Unit is destroyed in a Combat Sequence, it's controller takes damage equal to the originl ATK of the destroyed Battle Unit) Players may activate Sequence Cards to change to the outcome of the Combat Sequence but may only activate up to 3 Sequence Cards per Combat Sequence. This aspect is a vital plot element in Yu-Gi-Oh! Combat Heroes.

Battle Units do not posses Levels, but do posses ATK, DEF, and Attributes.