Archshade

Archshade is an archetype of FIRE Psychic-Type monsters, and the final entry in a trilogy of archetypes released by user JrH154. The archetype focuses primarily on creating a solid defense by Summoning monsters in response to destruction. Beyond this, other important elements of the archetype include supporting Gemini Monsters and summoning powerful Fusion Monsters via Contact Fusion. 'Archshades' are supported by Spell & Trap Cards of the same name

Naming
Like its brethren archetypes ( Archknights  and  Archira ), the Archshade monsters have Latin names.

Playing Style
The archetype's Main Deck monsters focus broadly on three key effects:  Searching for specific cards, Summoning monsters, and Recycling previously used cards. These Main Deck monsters are split between two categories:
 * Gemini Monsters, which have many powerful effects that are used primarily to initiate combos.
 * Non-Gemini Monsters, which focus on creating a defensive wall by reacting to destruction.

Gemini Monsters
Among the Gemini Monsters, 'Vita' and 'Lucrum' Summon other Gemini Monsters (the former from the Deck, and the latter from the Graveyard); 'Fratres' and 'Genitor' focus on destroying cards on the field (the former destroys monsters, and the latter destroys Spell and Trap Cards); 'Regnum' searches for other Gemini Monsters; 'Amicitia' can potentially destroy a great number of Spell & Trap Cards on the field; 'Carcer' protects Gemini Monsters that you control.

Non-Gemini Monsters
Among the non-Gemini Monsters, 'Nati' is the heart of the engine, and can Special Summon any of the archetype's non-Gemini Monsters from the Graveyard, with the condition that it is destroyed during the End Phase; 'Valetudo' and 'Uxor' are similar, and Summon specific monsters from the Deck when destroyed (the former Summons non-Gemini Monsters, and the latter Summons Gemini Monsters); 'Mors' and 'Iter' are also similar, and both feature two effects - Mors will search for any 'Archshade' card during the End Phase of the turn it was sent to the Graveyard, and can be banished from the Graveyard to give a Gemini Monster its effects (without the need to Normal Summon it twice). Iter will Special Summon Psychic-Type Tuner monsters with low ATK when sent to the Graveyard, and can be banished from the Graveyard to let you additional Normal Summon 1 Gemini Monster.