Antiphiles

The Antiphile archetype is based on monsters that, when summoned, immediately summon their counterpart from the Deck or Extra Deck. They were created by the user KZN.

Playing Style
Antiphiles primarily swarm and secondarily beatdown. A pure Antiphile deck will have strong deck thinning capability because the monsters are constantly dragging each other out of the deck. Once you have a small group of monsters on the field, Synchro Summon some good cards.

Synchros are an important element of an Antiphile Deck, due to the tuners Antiphile + and Antiphile -. Otherwise, the archetype couldn't do much. is particularly important, but there are Synchro Antiphiles available for maximum swarming. One can also run and  because all Anitphiles are Spellcasters.

Spellcaster support cards splash very well into Antiphile decks.

Weaknesses
Antiphiles cannot disarm the opponent in any way except attack power, and there's some chance of Decking Out due to the constant thinning. Thus, a pure Antiphile deck is infeasible. This is why and "toolbox" Synchros are so important.