Ice Age (Archetype)

​Introduction
"Ice Age" is an archetype of Beast, Beast-Warrior, and Winged-Beast-Type monsters based on Ice Age megafauna and stone-age humans. The archetype can be further divided into four sub-series: The Megafauna of the Ice Age, which are the oversized animals whch where common during the Ice Age, the Cave Clan of the Ice Age, which are primitive humans who wield stone tools and spears, the Bone Clan of the Ice Age, which are Neanderthals who use special crystals to construct automatons made from fossilized dinosaur bones, and the Cyclops Clan of the Ice Age, which are one-eyed mutant survivers from a fallen civilization.

​Play Style
The playstyle of this archetype depends on what group of cards the player uses:
 * Megafauna: High ATK and DEF, combat based abilites. The "brute strength" of the deck.
 * Bone Clan: Geared toward Synchro Summoning. Why fight enemies yourself when you can have a dinosaur-bone automaton do it for you?
 * Cave Clan and Cyclops Clan: Geared toward Xyz Summoning. Some members of these clans can do a few additional "tricks" other than Xyz Summoning.

​Trivia
The Bone Clane is based apon the old 1980's Kenner "Bone Age" toy line, which consisted of large, buildable dinosaur skeletons being ridden by cavemen. The dinosaur bones had numerious connection points and were fully interchangeable with each other, and a single set could be built and rebuilt into multiple creatures and vehicles, while multiple sets could be combined to form larger constructions.