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Acromate Swingorilla
AM(アクロメイト) スイング ゴリラ
Back-EN
Japan-flag Romaji Akuromeito Suingu Gorira
Japan-flag Translated Acromate Swing Gorilla
Attribute LIGHT LIGHT
Type(s) [ Beast/Tuner/Effect ]
Level 3 Level2Level2Level2
ATK / DEF 0 / 1700
Lore
Once per turn, this card can be treated as a non-Tuner monster until the end of this turn. A Level 6 or higher Synchro Monster that was this card's Tuner monster used for its Summon cannot be targeted for attacks. Once per turn: You can switch this card's Battle Position, then look at 1 random card of your opponent's hand and guess it. If you guessed right, Special Summon 1 "Acromate" monster from your hand, otherwise you lose 600 LP. You can only use this effect of "Acromate Swingorilla" once per turn. When a Synchro Monster you control battles a monster: You can banish this card; when that monster destroys a monster by battle during this Battle Phase and sends it to the Graveyard: Send 1 random card from your opponent's hand to the Graveyard.
Sets The Evil Arises
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