Ally Soldiers are an archetype of DARK Machine versions of existing monsters, related to the " " archetype. Much like the "Ally of Justice" monsters, "Ally Soldiers" are focused on anti-LIGHT monster effects.
The Ally Soldiers are upgraded Machine counterparts of existing monsters, presumably the Allies of Justice incorporating aspects of strong creatures and monsters to aid in their battles against the Special Summoned from the hand, if you control an "Ally" monster with a different name, as well as an upgraded anti-LIGHT variation of their original effect.s. All "Ally Soldier" monsters can be
|"Ally Soldier" Counterpart||Original Card|
|Ally Soldier Doomcaliber||When a LIGHT monster's effect is activated (Quick Effect): Negate that effect, and if you do, destroy it.|
|Ally Soldier Ehren||Before Damage Calculation, if this card attacks a LIGHT monster: Shuffle that monster into the Deck|
|Ally Soldier Fulhelmknight||Once while face-up on the field, when your opponent's LIGHT monster declares an attack; You can negate that attack. When this card destroys an opponent's LIGHT monster by battle: You can target 1 "Ally" monster in your GY; Special Summon it.|
|Ally Soldier Goldd||If Special Summoned this way, discard 1 card. Once per turn, if your opponent controls a LIGHT monster; You can destroy 1 monster your opponent controls.|