|Card type||Spell Card|
LoreIf your " " monster battles an opponent's monster, it gains 200 ATK during the Damage Step only. Each turn, you can activate 1 Trap the turn it was Set. You can only use each of the following effects of "Altergeist Drive" once per turn.
● If you Normal or Special Summon exacty 1 "Altergeist" monster, that has a Level (except during the Damage Step): You can add 1 "Altergeist" monster with a different Level from your Deck to your hand.
● If this card leaves the field: You can Set 1 Trap from your Deck that includes "Altergeist" in its text directly from your Deck.
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