Archknights Armageddon
SoAR 055.jpg
Creator JrH154
Card type Trap Card Trap.png
Property Normal Normal.png
Lore
Banish 7 "Archknights" Spell/Trap Cards from your Graveyard; Special Summon as many of your banished "Archknight" monsters as possible, then you can Fusion Summon any number of Psychic-Type Fusion Monsters from your Extra Deck, using only those Special Summoned monsters as Fusion Materials. You can only activate 1 "Archknights Armageddon" per turn.
Sets Sanctum of the Archknights - SoAR - EN055
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Banish 7 "ArchknightBanish 7 "Archknights" Spell/Trap Cards from your Graveyard; Special Summon as many of your banished "Archknight" monsters as possible, then you can Fusion Summon any number of Psychic-Type Fusion Monsters from your Extra Deck, using only those Special Summoned monsters as Fusion Materials. You can only activate 1 "Archknights Armageddon" per turn.ivate 1 "Archknights Armageddon" per turn. +
Archknights Armageddon +