Spirit Monsters you control do not have to have their effects that return them to the hand activated. Each time you Summon an "Archira" monster(s), place 1 Sanctum Counter on this card. Spirit Monsters you control gain 200 ATK and DEF for each Sanctum Counter on this card. Once per turn: You can remove 3 Sanctum Counters from this card; add 1 Spirit Monster or 1 "Ashen Seal" Spell/Trap Card from your Deck or Graveyard to your hand. If this card on the field would be destroyed, you can remove 1 Sanctum Counter from it instead.