Cyber Society
Back-EN.png
Creator Branch
Card type Trap Card Trap.png
Property Continuous Continuous.png
Lore
When this card is activated: You can add 1 "Machine Angel Ritual" or 1 "Ritual Sanctuary" from your Deck to your hand. When your Ritual Monster is targeted for an attack: You can send 1 "Cyber Angel" Ritual Monster from your Deck to your GY, then the targeted monster gains ATK equal to the sent monster's original ATK until the end of this turn. If a "Cyber Angel" monster(s) you control would be destroyed by card effect, you can send this face-up card to the GY instead. You can only control 1 "Cyber Society".
Sets Bond of the Guild (BOTG-EN182 - ???)
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... more about "Cyber Society"
When this card is activated: You can add 1When this card is activated: You can add 1 "<span class="plainlinks"><span style="color: #3366BB;">Machine Angel Ritual</span></span>" or 1 "<span class="plainlinks"><span style="color: #3366BB;">Ritual Sanctuary</span></span>" from your Deck to your hand. When your Ritual Monster is targeted for an attack: You can send 1 "<span class="plainlinks"><span style="color: #3366BB;">Cyber Angel</span></span>" Ritual Monster from your Deck to your GY, then the targeted monster gains ATK equal to the sent monster's original ATK until the end of this turn. If a "Cyber Angel" monster(s) you control would be destroyed by card effect, you can send this face-up card to the GY instead. You can only control 1 "Cyber Society".d. You can only control 1 "Cyber Society". +
Cyber Society +