Yu-Gi-Oh Card Maker Wiki
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Machine monsters are powerful, and in some cases, fearsome to face in battle. They rely on high ATK, the ability to rapidly boost ATK, and in the case of the "Ancient Gear" monsters, preventing the opponent from activating Spell Cards and Trap Cards until after the Damage Step has concluded.

Most machine monsters have Dark, Earth, or Fire attributes. Their general strategy really quite varies. Machines monsters also have their own Structure Deck, Structure Deck 10: Machine Re-Volt.

There are numerous Machine Archetype, some of them being the Ancient Gears, Cyber Dragons, Gradius, Vehicroids, VWXYZ, Machiners and wind-up


Notable Machine-Type Monsters
* Barrel Dragon


Support Cards
* Batteryman C


Weaknesses
* Electric Virus
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