Master Monsters are a new Monster Cards Type and are coloured red-brown. It stated like Fusion Monsters or Synchro Monsters , so it has similar ability with them. It may only be included in the Extra Deck , and cannot exist in the hand or Main Deck . If a Master Monster is returned to its owner 's hand or Deck , it is instead sent back to the Extra Deck .
The concept of summoning Master Monster is like as Fusion, but you don't need to use Polymerization and the like, as Fusion summon need specific monsters as Master Material , Master monster just need monsters that have the required-level that written on the card.
If a Master Monster is Master Summoned property to the field, and then sent to the Graveyard , it can be Special Summoned to the field from the Graveyard with cards such as Premature Burial , Call of the Haunted , or Monster Reborn . Any Special Summon from the extra deck will not allow to revive it from graveyard by such cards.
Gameplay and terminology Card layout Rarities Card types
Monster
Spell Trap Skill
Normal • Continuous • Field
Other†
Equip •
Ritual •
Speed Spell (
Normal •
Quick-Play •
Ritual )
Non-game •
Character •
Checklist •
FAQ •
Strategy •
Tip Related
Game mechanics
Card effects
Types
Condition (Archetype • Archetype-exclusion • Level • Name • Rank • Summoning • Common • Normal • Special • Fusion • Ritual • Victory ) • Cost (Maintenance cost ) • Monster • Continuous • like • Ignition • Like • Quick • Like • Trigger • Like • Flip • Unclassified • Control only one • Field-Unique • Match winner • Summon monster • Unconfirmed
Mandatory •
Optional •
Lingering •
Once per turn Speeds
Summoning
Types Mechanics
Summoning Rules •
Double Tributer •
Material • (
Fusion •
Fusion Substitute •
Synchro •
Synchro Substitute •
Xyz •
Link ) •
Alloy † •
Alloy Substitute † •
Broadcast † •
Broadcast Substitute † •
Burst † •
Burst Substitute † •
Chain-force † •
Chain-force Substitute † •
Chainlink † •
Chainlink Substitute † •
Chaos † •
Chaos Substitute † •
Code † •
Code Substitute † •
Composition † •
Composition Substitute † •
Constellation † •
Constellation Substitute † •
Construct † •
Construct Substitute † •
Cosmic † •
Cosmic Substitute † •
Cross † •
Cross Substitute † •
Crossover † •
Crossover Substitute † •
Dark Bind † •
Dark Bind Substitute † •
Delta † •
Delta Substitute † •
Dreamer † •
Dreamer Substitute † •
Driver † •
Driver Substitute † •
Emblem † •
Emblem Substitute † •
Enchant † •
Enchant Substitute † •
Enhance † •
Enhance Substitute † •
Esper † •
Esper Substitute † •
Evolute † •
Evolute Substitute † •
Evolution † •
Evolution Substitute † •
Extract † •
Extract Substitute † •
Extreme † •
Extreme Substitute † •
Galaxy † •
Galaxy Substitute † •
HYPERFORCE † •
HYPERFORCE Substitute † •
Hybrid † •
Hybrid Substitute † •
Imaginary † •
Imaginary Substitute † •
Legend † •
Legend Substitute † •
Legion † •
Legion Substitute † •
Maestro † •
Maestro Substitute † •
Mana † •
Mana Substitute † •
Marshal † •
Marshal Substitute † •
Master † •
Master Substitute † •
Mega † •
Mega Substitute † •
Mirage † •
Mirage Substitute † •
Mixmatch † •
Mixmatch Substitute † •
Neon Positive † •
Neon Positive Substitute † •
Nova † •
Nova Substitute † •
Overdrive Material † •
Overdrive Substitute Monster Substitute † •
Parallel † •
Parallel Substitute † •
Persona † •
Persona Substitute † •
Plasma † •
Plasma Substitute † •
Positive † •
Positive Substitute † •
Pressure † •
Pressure Substitute † •
Quasar † •
Quasar Substitute † •
Reactor Material † •
Reactor Substitute Monster Substitute † •
Resolve † •
Resolve Substitute † •
Reverse † •
Reverse Substitute † •
Royal † •
Royal Substitute † •
Spectrum † •
Spectrum Substitute † •
Spiritual † •
Spiritual Substitute † •
Terrain † •
Terrain Substitute † •
Timewarp † •
Timewarp Substitute † •
Transmute † •
Transmute Substitute † •
Triad † •
Triad Substitute † •
Unification † •
Unification Substitute † •
Unity † •
Unity Substitute † •
Upgrade † •
Upgrade Substitute † •
Voodoo † •
Voodoo Substitute † •
Wild Card † •
Wild Card Substitute † •
Xynchro † •
Xynchro Substitute † •
Normal Summon Monster •
Special Summon-only •
Nomi •
Ignoring the Summoning conditions
Other
Activation & Targeting Eligibility •
Activation requirement •
Difference between Costs and Effects •
Chains, Activation, and Resolution •
Engine (
Draw ) • Advantage •
Card •
Field •
Hand •
One Turn Kill (
First •
Zero ) •
Lockdown • Loop (
Controlled loop •
Infinite loop )
† Does not exist in the OCG or TCG