|Number F-34: Gem-Knight Malachite |
|Romaji||Yūgō Nanbāzu Sanjūyo Jemunaito Marakaito|
|Translated||Fusion Numbers 34: Gem-Knight Malachite|
|Type(s)||[ Rock/Fusion/Effect ]|
|ATK / DEF||2000 / 1400|
Lore2 " " monsters
The first time this card would be destroyed by a Spell/Trap effect each turn, it is not destroyed, and it gains 300 ATK. This effect is applied twice during your turn. Once per turn, when your opponent activates a Normal Spell Card or effect (Quick Effect): You can negate the activation, and if you do, destroy it, then this card gains 700 ATK until the end of this turn.
alternative lore2 "Gem-Knight" monsters
Cannot be destroyed by battle except with a "Number" monster. Cannot be destroyed by Spell/Trap effects. Each time a Normal Spell Card is activated, place 1 Mineral Counter on this card immediately after it resolves. This card gains 300 ATK for each Mineral Counter on this card. Once per turn, during either player's turn, when a Normal Spell Card is activated: You can remove all Mineral Counters from this card; this card gains 700 ATK for each counter removed this way until the end of this turn, also you can negate the activation, and if you do, destroy that card.
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