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|atk = ? |
|atk = ? |
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|def = 1000 |
|def = 1000 |
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− | |lore = When this card is [[Summon]]ed: It gains 300 [[ATK]] for every 1000 LP you have (max. 1200). During your [[Main Phase]]: You can [[Special Summon]] this card from the [[Graveyard]]. If this card would be sent to the Graveyard after this effect has been used twice: Banish it. (Only 1 [[Armor Monster]] can attack per turn. If you control 2 or more Armor Monsters, and 1 is selected as an attack target; you can change the target to another Armor Monster you control.) Reset this effect if this card is in the Graveyard again after being banished. When this card is Summoned: Choose 1 of the following effects and activate it (Only 1 of these effects can be active at a time):<br>● This card can attack your opponent directly.<br>● If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.<br>● Once per turn; you can place 1 Charge Counter on this card. (max. 1) If |
+ | |lore = When this card is [[Summon]]ed: It gains 300 [[ATK]] for every 1000 LP you have (max. 1200). During your [[Main Phase]]: You can [[Special Summon]] this card from the [[Graveyard]]. If this card would be sent to the Graveyard after this effect has been used twice: Banish it. (Only 1 [[Armor Monster]] can attack per turn. If you control 2 or more Armor Monsters, and 1 is selected as an attack target; you can change the target to another Armor Monster you control.) Reset this effect if this card is in the Graveyard again after being banished. When this card is Summoned: Choose 1 of the following effects and activate it (Only 1 of these effects can be active at a time):<br>● This card can attack your opponent directly.<br>● If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.<br>● Once per turn, if this card attacks; you can negate the attack, and if you do, place 1 Charge Counter on this card. (max. 1) If this card with a Charge Counter attacks: You can remove 1 Charge Counter from this card; double this card's ATK until the End Phase. |
|ability1 = Sniper Style (direct attack effect) |
|ability1 = Sniper Style (direct attack effect) |
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|ability2 = Plasma Style (Spell/Trap stun effect) |
|ability2 = Plasma Style (Spell/Trap stun effect) |
Latest revision as of 18:31, 17 April 2020
Pixel HERO - Avi Shooter | ||
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Romaji | Pikuseru Hīrō Abi Shūtā | |
Creator | Taylor Gorrell | |
Attribute | DARK | |
Type(s) | [ Warrior/Armor/Effect ] | |
Level | 4 | |
ATK / DEF | ? / 1000 | |
Lore When this card is Summoned: It gains 300 ATK for every 1000 LP you have (max. 1200). During your Main Phase: You can Special Summon this card from the Graveyard. If this card would be sent to the Graveyard after this effect has been used twice: Banish it. (Only 1 Armor Monster can attack per turn. If you control 2 or more Armor Monsters, and 1 is selected as an attack target; you can change the target to another Armor Monster you control.) Reset this effect if this card is in the Graveyard again after being banished. When this card is Summoned: Choose 1 of the following effects and activate it (Only 1 of these effects can be active at a time):● This card can attack your opponent directly. ● If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. ● Once per turn, if this card attacks; you can negate the attack, and if you do, place 1 Charge Counter on this card. (max. 1) If this card with a Charge Counter attacks: You can remove 1 Charge Counter from this card; double this card's ATK until the End Phase. | ||
Effect name(s) | ● Sniper Style (direct attack effect) ● Plasma Style (Spell/Trap stun effect) ● Charge Style (Charge Counter effect) | |
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