While there is a Psychic-Type monster on the field, this card cannot be destroyed by an opponent's card effects. Each time an "Archknight" monster(s) is Summoned, place 1 Sanctum Counter on this card. This card gains the following effects based on the number of Sanctum Counters on it. ● 1 or more: All Psychic-Type monsters you control gain 500 ATK and DEF. ● 3 or more: During your Main Phase, you can Normal Summon 1 Psychic-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn). ● 5 or more: If you would Fusion Summon a Psychic-Type monster, you can also use monsters in your Deck as the Fusion Material.