Send refers to a card, whether it be in your Deck , hand or on your side of the field , going to the Graveyard .
Cards from your hand are also considered 'Sent', however, 'Sent' cards are not automatically classed as discarded. Similarly, when a card is destroyed it is considered 'Sent', however, 'Sent' cards are not automatically considered 'destroyed'ref .
All Monster Cards destroyed as a result of battle , are automatically classed as being 'Sent', as are Monster Cards destroyed by card effects .
Proper knowledge of the difference between 'Sent' and 'Destroyed' could mean the difference between a win and a loss in playing the game. For example, some of the "Dark World " series of monsters have their effects activate when they are discarded to the Graveyard. They activate with the resolution of "Card Destruction " but not "Hand Destruction " because the former 'discards ' them to the graveyard while the latter 'sends' them to the Graveyard.
Another example is the effect of "Dark End Dragon ". Because its effect sends monsters to the Graveyard, it cannot be chained to by the effects of "Stardust Dragon ", "My Body as a Shield ", "Destruction Jammer ", and the like because it does not 'destroy' the monster.
Yet another example is why the effects of "Sangan ", "Dandylion " and "The White Stone of Legend " activate when they are Tributed . Their card texts state 'When this card is sent (from the field) to the Graveyard...' Therefore they do not have to be destroyed unlike cards such as "Giant Rat " and "Shining Angel ".
Gameplay and terminology Card layout Rarities Card types
Monster
Spell Trap Skill
Normal • Continuous • Field
Other†
Equip •
Ritual •
Speed Spell (
Normal •
Quick-Play •
Ritual )
Non-game •
Character •
Checklist •
FAQ •
Strategy •
Tip Related
Game mechanics
Card effects
Types
Condition (Archetype • Archetype-exclusion • Level • Name • Rank • Summoning • Common • Normal • Special • Fusion • Ritual • Victory ) • Cost (Maintenance cost ) • Monster • Continuous • like • Ignition • Like • Quick • Like • Trigger • Like • Flip • Unclassified • Control only one • Field-Unique • Match winner • Summon monster • Unconfirmed
Mandatory •
Optional •
Lingering •
Once per turn Speeds
Summoning
Types Mechanics
Summoning Rules •
Double Tributer •
Material • (
Fusion •
Fusion Substitute •
Synchro •
Synchro Substitute •
Xyz •
Link ) •
Alloy † •
Alloy Substitute † •
Broadcast † •
Broadcast Substitute † •
Burst † •
Burst Substitute † •
Chain-force † •
Chain-force Substitute † •
Chainlink † •
Chainlink Substitute † •
Chaos † •
Chaos Substitute † •
Code † •
Code Substitute † •
Composition † •
Composition Substitute † •
Constellation † •
Constellation Substitute † •
Construct † •
Construct Substitute † •
Cosmic † •
Cosmic Substitute † •
Cross † •
Cross Substitute † •
Crossover † •
Crossover Substitute † •
Dark Bind † •
Dark Bind Substitute † •
Delta † •
Delta Substitute † •
Dreamer † •
Dreamer Substitute † •
Driver † •
Driver Substitute † •
Emblem † •
Emblem Substitute † •
Enchant † •
Enchant Substitute † •
Enhance † •
Enhance Substitute † •
Esper † •
Esper Substitute † •
Evolute † •
Evolute Substitute † •
Evolution † •
Evolution Substitute † •
Extract † •
Extract Substitute † •
Extreme † •
Extreme Substitute † •
Galaxy † •
Galaxy Substitute † •
HYPERFORCE † •
HYPERFORCE Substitute † •
Hybrid † •
Hybrid Substitute † •
Imaginary † •
Imaginary Substitute † •
Legend † •
Legend Substitute † •
Legion † •
Legion Substitute † •
Maestro † •
Maestro Substitute † •
Mana † •
Mana Substitute † •
Marshal † •
Marshal Substitute † •
Master † •
Master Substitute † •
Mega † •
Mega Substitute † •
Mirage † •
Mirage Substitute † •
Mixmatch † •
Mixmatch Substitute † •
Neon Positive † •
Neon Positive Substitute † •
Nova † •
Nova Substitute † •
Overdrive Material † •
Overdrive Substitute Monster Substitute † •
Parallel † •
Parallel Substitute † •
Persona † •
Persona Substitute † •
Plasma † •
Plasma Substitute † •
Positive † •
Positive Substitute † •
Pressure † •
Pressure Substitute † •
Quasar † •
Quasar Substitute † •
Reactor Material † •
Reactor Substitute Monster Substitute † •
Resolve † •
Resolve Substitute † •
Reverse † •
Reverse Substitute † •
Royal † •
Royal Substitute † •
Spectrum † •
Spectrum Substitute † •
Spiritual † •
Spiritual Substitute † •
Terrain † •
Terrain Substitute † •
Timewarp † •
Timewarp Substitute † •
Transmute † •
Transmute Substitute † •
Triad † •
Triad Substitute † •
Unification † •
Unification Substitute † •
Unity † •
Unity Substitute † •
Upgrade † •
Upgrade Substitute † •
Voodoo † •
Voodoo Substitute † •
Wild Card † •
Wild Card Substitute † •
Xynchro † •
Xynchro Substitute † •
Normal Summon Monster •
Special Summon-only •
Nomi •
Ignoring the Summoning conditions
Other
Activation & Targeting Eligibility •
Activation requirement •
Difference between Costs and Effects •
Chains, Activation, and Resolution •
Engine (
Draw ) • Advantage •
Card •
Field •
Hand •
One Turn Kill (
First •
Zero ) •
Lockdown • Loop (
Controlled loop •
Infinite loop )
† Does not exist in the OCG or TCG