|Solace HERO Teslarc|
|Type(s)||[ Warrior/Synchro/Effect ]|
|ATK / DEF||3000 / 2000|
Lore" " + 1+ " " non-Tuner Fusion Monsters
(This card is also always treated as a Fusion Monster, and can be Fusion Summoned using the above materials.)
Must be Fusion Summoned or Synchro Summoned. Once per turn (Quick Effect): You can make this card become treated as only a Fusion OR Synchro Monster, until the end of this turn. This gains these effects, depending on what the materials used for its Special Summon were.
● " ": Once per turn: You can reveal 1 "HERO" Fusion Monster in your Extra Deck; until the end of the turn, replace this effect with that monster's original effects.
● " ": Once per turn, during your Standby Phase: You can draw 1 card.
● " ": This card's Type becomes Fiend while on the field. Once per turn: You can banish 1 card on the field.
● " ": If this monster is destroyed by battle and sent to the GY: You can banish this card; Special Summon 1 Level 8 or lower "HERO" monster from your Extra Deck.
● " ": Once per turn, during the Battle Phase (Quick Effect): You can send 1 monster from your Spell & Trap Zone to the GY; this card gains 1000 ATK/DEF until the end of the Battle Phase.
● "Flare HERO": Once per turn: You can inflict 1000 damage to your opponent.
● "Fancy HERO": Once per turn: You can Special Summon 1 Level 4 or lower "HERO" monster from your Deck.
● "Fallen HERO": This card's Type becomes Fiend while on the field. Each turn, the first time a Field Spell would be destroyed, it is not destroyed.
● "Barian HERO": Once per turn: You can Special Summon 1 Level 4 or lower "HERO" monster from your GY.
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